THE INDIA LARGEST WEB DEVELOPER SITE
HTMLCSSJAVASCRIPTSQLPHPBOOTSTRAPJQUERYANGULARXML
 

HTML5 Canvas


Your browser does not support the <canvas> element.

The HTML <canvas> element is used to draw graphics on a web page.

The graphic to the left is created with <canvas>. It shows four elements: a red rectangle, a gradient rectangle, a multicolor rectangle, and a multicolor text.


What is HTML Canvas?

The HTML <canvas> element is used to draw graphics, on the fly, via scripting (usually JavaScript).

The <canvas> element is only a container for graphics. You must use a script to actually draw the graphics.

Canvas has several methods for drawing paths, boxes, circles, text, and adding images.


Browser Support

The numbers in the table specify the first browser version that fully supports the <canvas> element.

Element
<canvas> 4.0 9.0 2.0 3.1 9.0

Canvas Examples

A canvas is a rectangular area on an HTML page. By default, a canvas has no border and no content.

The markup looks like this:

<canvas id="myCanvas" width="200" height="100"></canvas>

Note: Always specify an id attribute (to be referred to in a script), and a width and height attribute to define the size of the canvas.

To add a border, use the style attribute:

Basic Canvas Example

<canvas id="myCanvas" width="200" height="100" style="border:1px solid #000000;">
</canvas>
Try it yourself »

Drawing with JavaScript

var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.fillStyle = "#FF0000";
ctx.fillRect(0,0,150,75);
Try it yourself »

Draw a Line

var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.moveTo(0,0);
ctx.lineTo(200,100);
ctx.stroke();
Try it Yourself »

Draw a Circle

var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.beginPath();
ctx.arc(95,50,40,0,2*Math.PI);
ctx.stroke();
Try it Yourself »

Draw a Text

var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.font = "30px Arial";
ctx.fillText("Hello World",10,50);
Try it Yourself »

Stroke Text

var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.font = "30px Arial";
ctx.strokeText("Hello World",10,50);
Try it Yourself »

Draw Linear Gradient

var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");

// Create gradient
var grd = ctx.createLinearGradient(0,0,200,0);
grd.addColorStop(0,"red");
grd.addColorStop(1,"white");

// Fill with gradient
ctx.fillStyle = grd;
ctx.fillRect(10,10,150,80);
Try it Yourself »

Draw Circular Gradient

var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");

// Create gradient
var grd = ctx.createRadialGradient(75,50,5,90,60,100);
grd.addColorStop(0,"red");
grd.addColorStop(1,"white");

// Fill with gradient
ctx.fillStyle = grd;
ctx.fillRect(10,10,150,80);
Try it Yourself »

Draw Image

var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
var img = document.getElementById("scream");
ctx.drawImage(img,10,10);
Try it Yourself »

HTML Canvas Tutorial

To learn all about HTML <canvas>, Visit our full HTML Canvas Tutorial.